From Play! Pokémon VG Tournament Rules & Formats (Revised 2015 December 23)
Only Pokémon Omega Ruby and Pokémon Alpha Sapphire game cards or downloadable versions are permitted.
Format uses Double Battles: each player selects four Pokémon from his or her party of six. At the start of the battle, players send out the first two Pokémon in their party, making a total of four Pokémon on the battlefield. Gameplay continues until a player makes all four of the opponent’s Pokémon faint.
Pokémon players may use Pokémon from the National Pokédex, from No. 001–719, that are caught in the game, transferred from a previous Pokémon title, or received at an official event or distribution.
The following Pokémon may not be on a player’s team:
|151 – Mew||490 – Manaphy||647 – Keldeo|
|251 – Celebi||491 – Darkrai||648 – Meloetta|
|385 – Jirachi||492 – Shaymin||649 – Genesect|
|386 – Deoxys||493 – Arceus||719 – Diancie|
|489 – Phione||494 – Victini||720 – Hoopa|
A player’s Battle Box may not contain more than two of the following Pokémon:
|150 – Mewtwo||384 – Rayquaza||644 – Zekrom|
|249 – Lugia||483 – Dialga||646 – Kyurem|
|250 – Ho-Oh||484 – Palkia||716 – Xerneas|
|382 – Kyogre||487 – Giratina||717 – Yveltal|
|383 – Groudon||643 – Reshiram||718 – Zygarde|
- Pokémon must be placed in the Battle Box.
- Pokémon are allowed to Mega Evolve.
- Pokémon above level 50 are permitted, but they are auto‐leveled down to 50 for the duration of battle.
- Players may use Pokémon with Hidden Abilities.
- A player’s team cannot contain two Pokémon with the same Pokédex number.
- A player’s team cannot contain two Pokémon with the same nickname.
- A player’s team cannot contain a Pokémon nicknamed with the name of another Pokémon (for example, an Unfezant named “Pidove”).
- Pokémon must have a blue pentagon in the Pokémon summary screen to indicate that the Pokémon was acquired in Generation VI.
- Pokémon may not hold the item Soul Dew.
- Players may use items that have been officially released via Pokémon X, Pokémon Y, Pokémon Omega Ruby, Pokémon Alpha Sapphire, the Pokémon Global Link, or an official event or promotion.
- Each Pokémon on a player’s team can hold an item, though no two Pokémon may hold the same item.
- Pokémon may only use moves that have been learned through one of the following methods:
- By leveling up
- By TM or HM
- As an Egg Move, through breeding
- From a character in the game
- A move already known by a Pokémon received at an official Pokémon event or promotion
- A player wins by knocking out his or her opponent’s final Pokémon.
- If a player’s final Pokémon used Selfdestruct, Explosion, Destiny Bond, or Final Gambit, and both players’ final Pokémon faint as a result, the player who used the move loses that game.
- If a player’s final Pokémon used Double‐Edge, Volt Tackle, Flare Blitz, Take Down, Submission, Brave Bird, Wood Hammer, Head Smash, Struggle, Head Charge, or Wild Charge, or was holding Life Orb, and both players’ final Pokémon faint as a result, the player who used the move wins that game.
- If both players’ final Pokémon faint due to a weather condition, such as Hail or Sandstorm, the player whose Pokémon faints last wins the game. This includes the effects of Perish Song.
- If a Pokémon’s Ability (such as Rough Skin, Aftermath, Liquid Ooze, or Iron Barbs) or held item (such as Rocky Helmet) results in both players’ final Pokémon fainting, the player whose Pokémon had the Ability or held item wins the game.
- A player who selects “Run” during a battle will count as the loser of that game, whether selected intentionally or not. Players may not intentionally play a match to a tie nor agree to record a match as a tie without playing.
Should the time limit expire before a player makes his or her opponent’s final Pokémon faint, the winner of the game is determined based on the criteria below.
- Remaining Pokémon
a. If one player has more remaining Pokémon than the other, that player wins the game.
b. If both players have the same number of Pokémon remaining, the result of the game is determined by average percentage of HP remaining, as described below.
- Average Percentage of HP Remaining
a. If one player’s team has a higher average percentage of HP remaining, that player wins the game.
b. If both players’ teams have the same average percentage of HP remaining, the result of the game is determined by amount of HP remaining, as described below.
- Amount of Total HP Remaining
a. If one player’s team has a higher total HP remaining, that player wins the game.
b. If both players’ teams have the same total HP remaining, the result of the game is a tie.
Over the course of a tournament, a player’s game connection may become disrupted in a number of ways.
If one player’s game system is stuck in an unfixable frozen game state, the player whose game system is frozen will receive a game loss.
If both players’ game systems are stuck in an unfixable frozen game state and it cannot be determined which player’s game or system is responsible for the frozen state, both players will receive a tie for that game.
Players should attempt to fix any game disruption by checking their 3DS systems and making sure they are aligned properly. If issues persist, contact a judge for immediate assistance. If consistent disruptions are determined to be due to actions on the part of a player, the judge may issue an appropriate penalty as outlined in the Pokémon Penalty Guidelines.