A month ago I announced the impending release of my first print-on-demand (POD) game, Cribbage Dice. Unfortunately, once my sample copy arrived I discovered that The Game Crafter’s (TGC) d12s are nearly sequential, which means they can’t be used as randomizers.
More fortunately, TGC’s Hook Box Challenge has inspired me to create three new games. Two of them proved to be untenable for the contest, which requires the entire game to fit into 18 cards and the box that holds them, but will be great as larger games. The third, Spellslingers, is nearing completion, and will be available for POD purchase shortly thereafter. The contest deadline is in six weeks, so expect frequent announcements on Twitter.
While I have been silent here for the past month, it’s not because of depression this time. If you follow me on Twitter or facebook then you may know that I have been busy getting read for the release of my first print-on-demand game, Cribbage Dance (that link doesn’t work yet). My sample copy should arrive in the next day or so. If all is well with it then the game will go on sale on November 13th at the link above.
I have also started work on several new games, including some for The Game Crafter’s “Hook Box Challenge”, which requires entries to fit entirely within an 18-card hook box. It seemed like such an interesting challenge that my wife is also entering. It will be her first attempt at designing a game from scratch, so she hasn’t even told me what it’s about so that I won’t be tempted to influence her design. Needless to say, I’m excited to see what she comes up with.
I’m also nearing completion of a free game for Looney Pyramids – I just need to get a few more people to playtest the rulebook itself. Once Lura and I have finished our entries for the contest we’ll get back to finishing up the Looney Pyramids game we’re designing together.